👋🏻 i'm stephanie,
nice to meet you
My previous experience includes
UX Researcher for RealityMedia.digital, a 2D and 3D immersive compliment to the book Reality Media: Augmented and Virtual Reality
UX Researcher for The Workplace Playbook VR, ACM CSCW 2022
Lead Project Manager for VRlandia, a XR maker space for Georgia Tech students and faculty
Head Teaching Assistant for CS 3001A: Computing + Society
My field interests include AI, ML, developer experience, XR, and inclusion in design for neurodiversity.
When I'm not conducting usability testing or analyzing user data, you can find me maintaining my well-being by practicing pilates, walking my furry friend Tori🧸, or working on one of my indefinitely unfinished embroidery pieces.
With a background in clinical psychology and experience working closely with autistic children and adults with depression and anxiety, I've learned to radically empathize with end users and advocate for their needs.
As a user experience researcher, I uncover user behaviors, needs, and motivations to make systems more intuitive, efficient, and enjoyable for end users.